Below, you can find previous commissions and work. Have a scroll!
This system took about 8 hours in total to complete.
Highlights when hovering over a model (disables when tool unequipped!)-
Exposure/Brightness when phasing a model-
Transparency tween (decals too!)-
Handling of shadows when phasing-
This is my cleanest project yet. (See above) You wont find a scripter more concerned in making things "clean" compared to me.
This system only allows one or the other whether that be "YELP" or "PRIORITY" sirens to be enabled at once. Easily customizable, I am proud of this one.
This is a simple and customizable keycard vault system.
I create ROBLOX scripting videos like tutorials and guides. Recently, I have decided to experiment with other styles of content like this:
This game took about 30 minutes to script & debug. It is very simple and lacks satisfying effects.
I created this game with the main focus being roleplay and usage of proximity prompts. It is a very small game that uses tools, proximity prompts, remote events, all forms of Gui (including tweening and mobile support).
Stick Waving Simulator started off as a small, one map simulator. I then advanced by creating portals that you need a minimum amount of EXP to use. This was my first game made without a team or tutorials.